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1593410έλεγχος cookieΟ Skelattack προσπάθησε να με κάνει να ξεριζώσω τους ανθρώπους. Απέτυχε.
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17 2021 Ιούνιο

Ο Skelattack προσπάθησε να με κάνει να ξεριζώσω τους ανθρώπους. Απέτυχε.

Κυκλοφόρησε τον Ιούνιο του 2020, Skellatack was one tricky little platformer. I quite enjoyed it, to be sure, but I can safely say it’s the hardest platformer I’ve ever played.

Η ιστορία είναι αυτό που με έσυρε στο παιχνίδι, ωστόσο. Η ιδέα του να παίζεις για καλά τέρατα και να παλεύεις με τους εισβολείς ανθρώπους ήταν μια μοναδική συστροφή που σπάνια εξερευνάται στα βιντεοπαιχνίδια Ενώ είναι αρκετά κοινό να βρεις παιχνίδια όπου παίζεις ένα άγριο τέρας ή έναν κακό αλλοδαπό που σπαταλάει την ανθρωπότητα (για παράδειγμα, Maneater και Destroy All Humans) είναι σπάνιο για ένα παιχνίδι να έχεις τους ανθρώπους να είναι οι κακοί και τέρατα τα θύματα. Θα εξηγήσω γιατί αυτό μου έλειπε τελικά και πώς νομίζω ότι το πρόβλημα μπορεί να επιλυθεί.

In Skelattack, you play as a young skeleton living in the underworld with all sorts of monsters: zombies, skeletons, rat people (my favorites), and even devils who live in peace here. This peace is ruined when humans from above ground invade and steal the Blue Flame – a magic fire that powers the Underworld. Humans need it so they can become immortal. Our plucky skeleton and his talking bat sidekick set off to bring back the Blue Flame to save the Underworld. In the end, you must fight Serenity, the human warrior princess who happens to be your character’s sister from when your skeleton was alive. After defeating her but sparing her life, our hero retrieves the Blue Flame and “peace” is brokered between the humans and the monsters.

Only one problem. This peace is not actually a good deal for both sides. While the monster’s victory is complete and they are allowed to live forever, the humans get nothing and are still dying off of old age. The monsters don’t offer to share the Blue Flame with the humans so everyone can live forever. This makes me emphasize the humans much more than the monsters. To those who say that immortality is unnatural, I’ll point you to the fact that this is a world with sentient mice and kind undead wizards.

It’s disappointing that the ending is so one-sided, but the developers could fix this in a sequel. Imagine a sequel where you could play for Serenity, who is still searching for a way to save her people from death. Perhaps she can team up with her skeleton brother as they go on a quest to find a different way for humans to be immortal. Maybe this time the villain could be a fanatic devil or some other monster who believes humans shouldn’t have eternal life because it would be unnatural. I know I’m probably just daydreaming, but I would definitely buy that game. I’d even be willing to back it on Kickstarter if the devs announced that they were making that game.

Μέχρι τότε, όμως, είμαι απογοητευμένος με το τέλος του Skelattack και γι 'αυτό είμαι μαζί με τους ανθρώπους σε αυτό παρά τα πάντα.

ΕΝΗΜΕΡΩΣΗ: Ο David Stanley, ο δημιουργός του Skelattack, έχει απάντησε!

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